0% of the initial token allocation is held by the creator.
Creator token stats last updated: Aug 27, 2025 16:33
The following is generated by an LLM:
Summary
AI-powered God of War battles with no creator token stake
Analysis
The creator holds 0% of the token supply (1 billion total), which raises concerns about commitment alignment. While the concept of AI-powered mythological battles on X with $ARES rewards is novel, there's no clear utility for the token beyond speculative rewards. The roadmap includes NFT integration and tournaments but lacks technical specifics about AI implementation or security audits. No legal entity or team details are provided, increasing risk. The absence of creator-held tokens removes financial skin-in-the-game, making rug pull risks impossible to assess from available data. Tokenomics aren't explained beyond supply numbers.
Rating: 0
Generated with LLM: deepseek/deepseek-r1
LLM responses last updated: Aug 27, 2025 16:33
Original investment data:
# AresBattleBot ($ARES)
URL on launchpad: https://app.virtuals.io/prototypes/0x225Af6bF04E468584d5405BCBe652A6fe27Cf24B
Launched at: Wed, 27 Aug 2025 16:30:18 GMT
Launched through the launchpad: Virtuals Protocol
Launch status: UNDERGRAD
## Token details and tokenomics
Token address: 0x225Af6bF04E468584d5405BCBe652A6fe27Cf24B
Top holders: https://basescan.org/token/0x225Af6bF04E468584d5405BCBe652A6fe27Cf24B#balances
Liquidity contract: https://basescan.org/address/0x9E29819EE1119d5cD05Fc1625247482CF7114567#asset-tokens
Token symbol: $ARES
Token supply: 1 billion
Creator initial number of tokens: Creator initial number of tokens: 0 (0% of token supply)
## Creator info
Creator address: 0x3BE7A1255B1aF916aAAE95D2b5349D29c2FCE6b0
Creator on basescan.org: https://basescan.org/address/0x3BE7A1255B1aF916aAAE95D2b5349D29c2FCE6b0#asset-tokens
Creator on virtuals.io: https://app.virtuals.io/profile/0x3BE7A1255B1aF916aAAE95D2b5349D29c2FCE6b0
Creator on zerion.io: https://app.zerion.io/0x3BE7A1255B1aF916aAAE95D2b5349D29c2FCE6b0/overview
Creator on debank.com: https://debank.com/profile/0x3BE7A1255B1aF916aAAE95D2b5349D29c2FCE6b0
## Description at launch
God of War reborn via Virtuals as AI | Hourly battles live on X feed | Native to Base | $ARES rewards | Guest battles welcome
## Overview
### Concept Overview: "God of War Reborn via Virtuals as AI"
* **Premise**: The idea seems to revolve around recreating the essence of the popular *God of War* game in a new form, powered by AI and virtual avatars. This could be a *live battle experience* where players engage in continuous combat scenarios, all powered by AI and virtual avatars.
* **Virtual AI Avatars**: These avatars, perhaps controlled by advanced AI, would be modeled after characters from *God of War* (or similar mythology). AI could simulate complex combat mechanics, strategies, and even NPC behavior that mimics real-time human interaction.
* **Hourly Battles**: There’s a time-bound challenge structure—**hourly battles**, where players (or the AI) compete in combat. It could involve individual duels, large-scale battles, or arena-type showdowns.
* **Live Battles on X Feed**: *X* (formerly Twitter) becomes the primary streaming platform for these live, hourly battles. Viewers could watch the action unfold in real-time, offering both entertainment and a sense of involvement for the online community.
## Additional information extracted from relevant pages
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"roadmap": "#### **Q1: Conceptualization & Platform Foundation**\n\n* **Establish Core Team**: Hire key talent—game designers, AI specialists, blockchain developers, and marketing professionals.\n* **Platform Architecture**: Design and develop the back-end architecture for battle simulations, user accounts, and rewards infrastructure.\n* **Create Prototype AI System**: Build the first iteration of AI-driven combatants, allowing basic combat mechanics with AI-controlled avatars inspired by *God of War*.\n* **Define $ARES Tokenomics**: Develop the economic system around $ARES tokens—how rewards, in-game purchases, and governance will work.\n* **Set Up on X (Twitter)**: Create the official X account and social media presence. Set up live-streaming capabilities and announce early-stage battles.\n\n#### **Q2: Community Engagement & Testing Phase**\n\n* **Launch MVP (Minimum Viable Product)**: Introduce the first small-scale live battle sessions—maybe 1v1 duels in a limited set of arenas.\n* **Early User Feedback**: Collect feedback from early users who sign up for guest battles. Fine-tune AI behavior based on input.\n* **Introduce $ARES Rewards**: Start rewarding participants and viewers with $ARES for actions like participating in battles, voting on battle outcomes, and engaging in the community.\n* **Create Battle Pass**: Offer limited-time battle passes for special avatars, skins, or in-game perks.\n* **Community-Driven Content**: Start allowing the community to design small elements of the game (skins, arenas, or battle mechanics) through user contests or votes on X.\n\n#### **Q3: Expansion of Features & New Battle Modes**\n\n* **Launch Arena Variety**: Add a wider selection of battle arenas, each with environmental factors like lava pits, traps, or weather effects that influence the battle.\n* **Multi-Player Support**: Open up the system for 2v2 or 3v3 battles, allowing multiple users to engage in team-based combat.\n* **Smart AI Upgrades**: Release an advanced AI system that adapts more strategically to player behavior, creating more dynamic and challenging combat scenarios.\n* **Limited-Time Events**: Host special themed battles or “boss battles,” where AI-controlled mythological bosses are introduced.\n* **X Feed Integration**: Stream the first full tournament-style competition on X. Allow viewers to engage via real-time voting to alter the environment or battle conditions.\n\n#### **Q4: Early Monetization & Brand Partnerships**\n\n* **Launch NFT Integration**: Begin offering NFT-based rewards—skins, avatars, and rare items tied to battle achievements.\n* **Advertiser Partnerships**: Introduce sponsored challenges and branded battles where companies can advertise within the arena environments.\n* **Exclusive Access for Holders**: Offer early access or VIP perks for $ARES holders—like priority access to certain guest battles or special events.\n* **Tournament Launch**: Hold the first major tournament with a large prize pool in $ARES tokens. Use this as a benchmark for long-term event planning.",
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